generated designs make up the patterns for a hand woven textile that highlights the commonly hidden context around spoken words. Willo asks questions about natural phenomena and encourages children to develop possible solutions based on their own ideas and experiences. Users are then invited to contribute their own memories. AR Markers in the park invite passersby to use their phones camera-view to interact with hand-drawn maps, and recordings left behind by strangers.
Willo is a chatbot which uses a conversational interface to engage children in an open-ended exploration of the world.
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ITP Thesis Week 2017.
During Thesis Week, we are providing a live video stream of all ITP Thesis Week presentations!
Advisor, day, time, katherine Dillon, monday, May 8 1 PM 4:36 PM, andrew Lazarow. The goal is to embrace newest available lighting technology combined with materials that case of salmonella outbreak research paper are normally discarded. Geode #1 (Fun House) by Jared D Friedman Geode #1 is a space for solitary contemplation and reflection on the body and the self, in the form of a seven-foot-wide inside-out disco ball that you can climb into. "Eigenfaces" and "Logged in from" are the two projects on display. Record in Flow by Serena M Parr An interactive video installation exploring the site where the Standing Rock Sioux Tribe and allies camped in protest of the Dakota Access Oil Pipeline in North Dakota. Safe House by Danielle Butler Safe House is an immersive, multi-sensory installation for one. Unfinished by Yen-An Chen, Ying He Override the standard new tab page with a random unfinished artwork from the Metropolitan Museum of Art's online collection Waiting in the Rain by Samantha Schulman Umbrella lamp for a bus stop that interacts with and simulates rain. Hidden in Plain Sight by Michelle Hessel An interactive installation that shares the stories of the immigrants behind NYC street food carts.