Development, kevin Duggan specializes in planning, fundraising and organizational development for nonprofit cultural organizations, particularly those making innovative use of media and technology. He maintains a weekly newsletter on informal learning technologies called the Level Up Report. Subhi is an innovator in the field of educational technology, and has created numerous innovative solutions to entertain and educate. She previously served as director of the Sundance Institute Documentary Film Program, overseeing the activities of the Documentary Film Program and Fund, including granting between 1 and 2 million per year to independent documentarians globally, directing three Creative Documentary Labs at Sundance Resort, supporting documentary. Shilling advocates strongly for improved technology and research for autistic students and adults.
Nicole also led the Disney Hour of Code program inspiring millions of children globally to try computer science and developed far-reaching campaigns with non-profit partners. Lewis has served as Vice President of Corporate Communications and Public Affairs for Take-Two Interactive. Now, through Vortovia, Nicole consults to businesses, nonprofits, and individuals who want to make a lasting impact and reach the greatest audience possible. Prior to joining Chobani in 2016, Kwame was a partner at Sid Lee, where he led clients on production, experiential and technology. His most recent books are Good Video Games and Good Learning: Collected Essays (2007 Woman as Gamers: The Sims and 21st Century Learning (2010) and Language and Learning in the Digital World (to appear both written with Elizabeth Hayes. Netomat originated as network-based art project and was selected as a Technology Pioneer at the 2007 World Economic Forum at Davos. Raul fuses his background in film production and virtual reality development to bring talented people together for a common goal. . He sold the company in 1997 and continued as president until he joined EA in 1999. M/ Follow him at: @Kurt_Young Read Full Bio Eric Zimmerman Professor and Game Designer, NYU Game Center Eric Zimmerman is an independent game designer and scholar; he is currently an arts professor at the NYU Game Center. He has developed innovative programs in the areas of youth-led online dialogues, video games as a form of youth media, the application of social networks for social good, the educational potential of virtual worlds like Second Life, the educational application of mobile phones and alternative.
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